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We already know what you’re going to say. While DC’s upcoming Mass Effect 2 figure series includes decent likenesses of Thane, Grunt and Tali, the company is way off on its version of Shepard. In DC’s defense, however, the company has no idea what your Shepard looks like, so it was stuck with a mold for Default Shepard instead of the real Shepard — who everyone knows is vaguely Asian and female.

According to the scans of DC’s solicitation book, posted by Gamervision, the figures are still pending approval, but are due for release August 25 of this year. By then, you may be done with Mass Effect 2, so you can use these action figures to stage your own adventures on Planet Your Shelf.

JoystiqMass Effect 2 figures feature Shepard, if not your Shepard originally appeared on Joystiq on Thu, 07 Jan 2010 14:30:00 EST. Please see our terms for use of feeds.

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Categories: Xbox 360
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This March, fans of Bioware’s epic RPG, Dragon Age: Origins, will be able to extend the experience through ‘Awakening,’ the hefty retail expansion bearing an equally hefty $40 price tag. While the new trailer coinciding with the announcement was gripping in its own right, many gamers are likely wondering what is deserving of so much coin. Sure, we know it takes place after Origins, we know players will be fighting new Darkspawn baddies and we know there’s new items and a raised level cap, but what else should gamers look forward to spending another gazillion hours on?

Well, in a recent interview with IGN, Bioware’s Fernando Melo put it all on the line. Basically, the Darkspawn haven’t retreated underground after Origins’ Blight — as was the case following previous Blights — and in the land of Amaranthine, one Darkspawn in particular has evolved to the point where it can talk and reason: the Architect. And if you haven’t played through Origins at all and have no character to import, you’ll have the option to create a new one that will automatically be placed somewhere between level 17 and 20, around the toughness of Awakening‘s roster of bad guys.

Then there’s the raised level cap. Melo couldn’t confirm where it would be when Awakening releases in March, but said it will “probably end up in the mid to high 30s.” Also, you’ll gain access to a bunch of new followers, complete with all-new banter and micro-managing. This will have a greater affect on imported characters, as Melo says a lot of the choices you’ve made in Origins carry over and, depending on what point you’re currently at in the main game, characters will act accordingly. And if you choose to play Awakening first, decisions there will transfer back to Origins in the same way.

Melo even detailed a bit of the “re-spec” ability you’ll have in Awakening. You’ll be able to force a reboot of your character’s skill points through a tome, allowing you to retain whatever level your Origins character is at, but have a fresh start in terms of where you want to place your points. Obviously, if you choose not to import a character, this feature is moot because you’d be spending all of the points you’ll get from starting at the high level Awakening begins.

It’s a lot to process and IGN’s interview is three very lengthy pages, so if you want to read the rest, head on over and check it out. Just beware of spoilers.

JoystiqDragon Age: Awakening expansion detailed originally appeared on Joystiq on Thu, 07 Jan 2010 14:00:00 EST. Please see our terms for use of feeds.

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Categories: Xbox 360